Players spent over one million dollars on in-game purchases for the mobile version of Fortnite during its first 72 hours on sale.
That’s at least according to data gathered by Sensor Tower, which claims that the battle royale juggernaut has already generated over $1.5 million worldwide — an impressive feat considering the mobile version is limited to iOS devices via invite-only.
For comparison, the figure means that Fortnite has notched up about one third of the revenue that Pokemon Go achieved during its first four days of availability based on cosmetic purchases alone. Fortnite will be rolled out to Android devices at a later date, although even in its current availability has managed to top the iOS charts in 47 countries in less than a day.
Epic Games’ title remains one of the most popular time sinks on consoles and PC alongside PlayerUnknown’s Battlegrounds, although it appears to be gaining the edge over Bluehole’s effort. It’s also earned celebrity backing too, as Drake’s revealed he’s actually pretty darn good at the game.
Microsoft recently said that it’s keeping its fingers crossed for PlayStation 4 and Xbox One cross-play on Fortnite.